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Unreal Engine Shading

  • Writer: Timothy Cole
    Timothy Cole
  • Aug 15, 2015
  • 1 min read

I have been working on my shaders in Unreal Engine and adjusting my workflow to work with Material Instances and changeable parameters. I have already learnt a lot and am continually amazed by what this realtime renderer is capable of! here are some I've been working on.


 
 
 

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