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Shrapnel - Official Reveal Cinematic Trailer

This was one of the projects I lead as the Unreal Cinematic Lead at Plastic Wax.

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The Challenge was to push the overall look for cinematic release, and at the same time still be true to the game experience.

 

I was responsible for developing the creative and setting the overall look of the cinematic, lighting, FX and atmospherics. 

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