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Realtime Underwater Caustics
Personal development of lighting, material, effects and physics for realtime underwater environments in UE4.
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FX texture elements built in Substance Designer, assembly in Unreal.
This project was featured on 80.lv here:
https://80.lv/articles/working-with-underwater-caustics-in-real-time/
Music: Sevdaliza - Sirens of the Caspian
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