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Realtime Underwater Caustics

Personal development of lighting, material, effects and physics for realtime underwater environments in UE4. 

FX texture elements built in Substance Designer, assembly in Unreal.

 

This project was featured on 80.lv here:

 https://80.lv/articles/working-with-underwater-caustics-in-real-time/


Music: Sevdaliza - Sirens of the Caspian

 

© 2015 Timothy Benjamin Cole, Unless otherwise specified.