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ProxiVP: Polecats Sequence
This was an animation and mocap intensive project conducted over a few months with ProxiVP,
developing new ways of previzing action sequences.
I was the lead Unreal Developer on this project and was responsible for all environment art, lighting, effects work, materials, cameras and also created the War Rig asset. I also assembled and managed the sequencer in Unreal.
This project was also featured by Epic in the article here:
unrealengine.com/en-US/blog/virtual-production-lights-cameras-action
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