top of page
CHRONOS opening cinematic
This was my first VR project at Plastic Wax, creating an Intro Cinematic for the game Chronos. It presented an interesting set of challenges with such a wide viewing angle and also a very strict framerate limitation of 90fps.
I was responsible for lighting and shading the scene, some texture work and modeling as well as the importing and assembly of all assets for the Intro.
bottom of page